- addOneshotListener
void addOneshotListener(Socket socket, TAsyncEventType eventType, Duration timeout, TSocketEventListener listener)
Undocumented in source. Be warned that the author may not have intended to support it.
- addOneshotListener
void addOneshotListener(Socket socket, TAsyncEventType eventType, TSocketEventListener listener)
Undocumented in source. Be warned that the author may not have intended to support it.
- delay
void delay(Duration duration, void delegate() work)
Undocumented in source. Be warned that the author may not have intended to support it.
- execute
void execute(TAsyncTransport transport, Work work, TCancellation cancellation)
Undocumented in source. Be warned that the author may not have intended to support it.
- stop
bool stop(Duration waitFinishTimeout)
Undocumented in source. Be warned that the author may not have intended to support it.
A TAsyncManager implementation based on libevent.
The libevent loop for handling non-blocking sockets is run in a background thread, which is lazily spawned. The thread is not daemonized to avoid crashes on program shutdown, it is only stopped when the manager instance is destroyed. So, to ensure a clean program teardown, either make sure this instance gets destroyed (e.g. by using scope), or manually call stop() at the end.